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Consecutive Dice Game

Price: $14.99
The Fast-Paced Number Dice Game! Students compete in this fast-paced number dice game to arrange their dice roll (2 to 7 dice) into the lowest or highest number based on the dealer's roll of the greater than/less than die. The dice game provides number sense from tens to millions place value depending on number of dice used by each student or team. This game can be played at any grade level as the number of dice each player uses dictates the difficulty. The smart player knows ordering their roll in ascending or descending consecutive order is the key to winning, plus the luck of the roll. Includes 4 sand timers ranging from 15 to 60 seconds. The shorter the time for players to create their number, the wilder the game becomes! This game will boost student proficiency with greater than/less than, place value, consecutive order and number sense skills while having fun! 2-6 players or teams, plus dealer. The game comes with 36 white dice with dot patterns 1-6, plus 6 blank white dice, 6 green “dealer” dice with dot patterns 1-6, plus 1 blank green dealer die, 1 orange greater than/less than dealer die, 4 sand timers, (1 each 15, 30, 45 seconds & 1 minute), 50-page score pad, re-sealable bag to store dice, game rules sheet with reproducible score sheet on reverse side.
Item# ELP626686 | Grade Level: K -- Grade 5
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Consecutive Dice Game


Hover to Zoom / Click to Enlarge
Price: $14.99
Grade Level: K -- Grade 5
Item Number: ELP626686
Manufacturer: Essential Learning Products
Average Rating: Not Rated

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The Fast-Paced Number Dice Game! Students compete in this fast-paced number dice game to arrange their dice roll (2 to 7 dice) into the lowest or highest number based on the dealer's roll of the greater than/less than die. The dice game provides number sense from tens to millions place value depending on number of dice used by each student or team. This game can be played at any grade level as the number of dice each player uses dictates the difficulty. The smart player knows ordering their roll in ascending or descending consecutive order is the key to winning, plus the luck of the roll. Includes 4 sand timers ranging from 15 to 60 seconds. The shorter the time for players to create their number, the wilder the game becomes! This game will boost student proficiency with greater than/less than, place value, consecutive order and number sense skills while having fun! 2-6 players or teams, plus dealer. The game comes with 36 white dice with dot patterns 1-6, plus 6 blank white dice, 6 green “dealer” dice with dot patterns 1-6, plus 1 blank green dealer die, 1 orange greater than/less than dealer die, 4 sand timers, (1 each 15, 30, 45 seconds & 1 minute), 50-page score pad, re-sealable bag to store dice, game rules sheet with reproducible score sheet on reverse side.
Write Review
Your Name:


Your Review: Note: HTML is not translated!

Rating: Bad            Good

Enter the code in the box below:

There is no additional media for this product.